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April 5, 2013
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The Comm Raid by Noben The Comm Raid by Noben
Commission for Inforiel on FurAffinity.
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:iconnickworcester:
Very nice mood. I can feel the cold and dust on my skin just by looking at the muted blues and violets. The top of the treeline looks a little flat, but it looks organic and twisted enough to match the tire tracks and peaks of snow/dust. The brightness and energy of the blast also clashes amazingly with the glow of the dusk/dawn sun, making the space in between much more interesting. The same goes with the alien blue glow of the tank and the cityscape in the top-right corner. The placement, design, and pose of each dynamic element in this picture is solid, sharp and sleek... just the way a sci-fi clash scene can be. It's completed by the particle effects of the weather that are splotched on by the wind.
Science fiction has been a little overdone in the tablet art genre, but this is a prime example on what it should gravitate to.
What do you think?
The Artist thought this was FAIR
3 out of 4 deviants thought this was fair.

:iconbaryonsweep:
I had to settle my inner mechwarrior seeing this image because that's always the first thing my mind gravitates towards seeing an action scene like this. It just screamed to me, but it also deserves a dedicated look-see.

First off I noticed three main focal centers of attention. The point of fire, point of impact, and this large cannon in the bottom left. Being a classy individual, I automatically centered right on the devastation. The perspective here is what I find most excellent. The angle of fire and impact is defined in the image, as well as the explosion following the path of the shot, giving it a very realistic appearance of an explosion.

The little details here sell the explosion. The glass shattering in the windows, the structure literally shattering from the shot, and the expanding blast wave gives this point a smooth and appealing addition to this action scene. Even the "strike point" has a line drawing back, like a contrail that adds depth to the impact of the weapon's fire.

Following it back I see the more shaded areas of forest, and the attacking individuals there. They almost blend into the scenery, the only truly impressionable point being the report from the arm-mounted cannon. Putting aside visual emotional impact, the detail of the forst, the giant soldiers, and the horizon all play huge parts in the scene as they not only set the mood but give the sense of a surprise attack. Even the attacker's expression plays into this, and does it well.

The final focal point, the cannon, is accented by brighter blues and a hint of red. These colors draw the eye, playing the key part of giving us the rest of the information we need to complete the story in our heads. A strong scene, and well detailed throughout.

The coloring is what builds this so well. Some areas are bright and colorful, others darker shaded and somewhat blurred. It's both a state of attention, an environment, and a mood-setter all in one. Not to mention easily caught details stand out, but more subtle points and areas appear the longer the eye lingers. It isn't a quick glance, this deserves time to look at.

Overall, the scene is crisp, exciting, and shows a great attention to detail and masterful storytelling. No serious cons of merit were found.

Vision: A scene of a surprise attack, destruction, and retaliation all put into a single still image. The idea behind this is stellar. And with that city in the background, it gives a deeper and meaningful impression in the mind of a conflict either too close to home, or defending something worthwhile.

Originality: I've not seen the likes of this, I must say. While yes, I did immediately think of something from the Battletech universe, more time given to look this over drew my mind away and into whole new territory. The originality is well-grounded, and it works with the scene perfectly.

Technique: There is just too much good detailing and shading to even begin here. Everywhere I look I see something new and well drawn and colored. Certain areas drift into the blurred and more obscure, but the action points and focal areas are superb.

Impact: This is a very good eyeful of storytelling and art. To see from top to bottom, left and right an entire battle played in a single still scene is masterful. The blurred effects, which can detract from some pieces, play so well into a combat piece such as this. This is well done, and hits right where it needs to on many spectrums of sight and imagination.

I certainly hope to see more of environments and scenes of this caliber.
What do you think?
The Artist thought this was FAIR
5 out of 5 deviants thought this was fair.

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:iconghoul414:
Ghoul414 Featured By Owner Apr 5, 2013  Student General Artist
Looks wonderful
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:iconfiern:
fiern Featured By Owner Apr 5, 2013
Very nice would love to learn the back story to this. I'm guessing the attacking creatures are giant leopard anthros. As for the ones defending I can't make out the artillery pilots.
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:icontehsnowflake:
TehSnowflake Featured By Owner Apr 5, 2013
That's cool.
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:iconmonkeyman2525:
Monkeyman2525 Featured By Owner Apr 5, 2013  Hobbyist Photographer
I wish the image was bigger, I can't make out much.
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:icondaerah:
Daerah Featured By Owner Apr 5, 2013
check to the right of your screen, down a bit
then "download" the image is in 1650x935 /)o3o(\
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:iconjclv:
jclv Featured By Owner Apr 5, 2013
Someone in there was playing Call of Duty when the comm went down!
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:iconamtrak:
AMTRAK Featured By Owner Apr 5, 2013
Very nice.
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:iconangelhero4:
AngelHero4 Featured By Owner Apr 5, 2013   Artist
Mature rating? Why?
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:icondarksilverblade:
DarkSilverblade Featured By Owner Apr 5, 2013  Hobbyist General Artist
I can't stop staring at this, oh man, it's so awesome.
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:iconuniversaldragon:
UniversalDragon Featured By Owner Apr 5, 2013  Student General Artist
And then they realize, that it was really the cat who ate the hamburger, not one of them
:icongrumpycatplz: bull sheeat!!!
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